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50GB backup for saved games & configs
Latest hardware and NVMe SSD hard drives.
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Support for Modders. Easy handling of LUA Mods
Onset is an open-world game, implemented in the Unreal Engine 4. LUA script language support opens completely new worlds in creativity. In no time at all, you can create an RP server where you can easily define jobs and activities.
The Onset map is 20 square kilometers and offers many locations. Up to 300 players can simultaneously explore the world, race or create their own game modes on a single server. In the Onset sandbox world, there are over 400 LUA functions to help you design a world based on your own ideas.
Scripts are executed in Onset on the server or client side. The user interface can also be completely reworked with HTML/CSS/JS and adapted with your own ideas. With the latest and most powerful hardware, excellent performance is always guaranteed with your server so you can enjoy a gaming experience at the highest level. With our Gamecloud, you can choose between all the games we offer. How about testing a mod pack with your friends in Minecraft to get some new ideas for your Onset world?
Nr | Query | Error | Affected | Num. rows | Took (ms) |
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1 |
SELECT `Page`.*, `GameToGroup`.*, `Game`.`id`, `Game`.`key`, `Game`.`platform`, `Game`.`category_id`, `Game`.`min_units`, `Game`.`unit_multiplier`, `Game`.`plugin`, `Game`.`controller`, format_money(`ProductPrice`.final_price / `ProductPrice`.units / `Game`.unit_multiplier / `CloudUnitType`.multiplier, `ProductPrice`.currency) as product_price, format_money(`MarketingPrice`.final_price, `MarketingPrice`.currency) as marketing_price, `Product`.`id`, if(Product.location_id = 6, 1, 0) AS default_location, `CloudUnitType`.`name`, `CloudUnitType`.`multiplier`, `CloudUnitType`.`loco_key` FROM `webinterface_gp_2`.`content_pages` AS `Page` LEFT JOIN `webinterface_gp_2`.`games_groups` AS `Group` ON (`Group`.`description` = `Page`.`key`) LEFT JOIN `webinterface_gp_2`.`games_to_groups` AS `GameToGroup` ON (`GameToGroup`.`group_id` = `Group`.`id`) LEFT JOIN `webinterface_gp_2`.`games_games` AS `Game` ON (`Game`.`id` = `GameToGroup`.`game_id`) LEFT JOIN `webinterface_gp_2`.`product_price_caches` AS `ProductPrice` ON (`ProductPrice`.`product_id` = `GameToGroup`.`product_id` AND `ProductPrice`.`duration_days` = 30 AND `ProductPrice`.`units` = `Game`.`min_units`) LEFT JOIN `webinterface_gp_2`.`product_price_caches` AS `MarketingPrice` ON (`MarketingPrice`.`product_id` = `GameToGroup`.`product_id` AND `MarketingPrice`.`duration_days` = 3 AND `MarketingPrice`.`units` = `Game`.`min_units`) LEFT JOIN `webinterface_gp_2`.`product_datas` AS `Product` ON (`GameToGroup`.`product_id` = `Product`.`id` AND `parent_id` = 0) LEFT JOIN `webinterface_gp_2`.`gamecloud_clouds` AS `Cloud` ON (`Product`.`product_type_id` = `Cloud`.`id`) LEFT JOIN `webinterface_gp_2`.`cloud_unit_types` AS `CloudUnitType` ON (`CloudUnitType`.`id` = `Cloud`.`unit_type_id`) WHERE `Page`.`locale` = 'en' AND ((`Page`.`slug` IS NULL) OR (`Page`.`key` = 'onset')) ORDER BY `default_location` DESC LIMIT 1
src/GPortal/Lib/HeadlessCMS/FastCMS/FastCMS.php:143- Page->getBySlugOrKey() src/GPortal/Lib/HeadlessCMS/FastCMS/FastCMS.php:97- GPortal\Lib\HeadlessCMS\FastCMS\FastCMS->getLandingPageFromThisRegion() src/GPortal/Lib/HeadlessCMS/FastCMS/FastCMS.php:53- GPortal\Lib\HeadlessCMS\FastCMS\FastCMS->getLandingPage() Plugin/Content/Controller/PageController.php:24- GPortal\Lib\HeadlessCMS\FastCMS\FastCMS->getLocalizedLandingPage() ?:?- PageController->existingTranslation() Vendor/cakephp/cakephp/lib/Cake/Routing/Dispatcher.php:193- WebinterfaceControllerAbstract->invokeAction() Vendor/cakephp/cakephp/lib/Cake/Routing/Dispatcher.php:167- AppDispatcher->_invoke() webroot/index.php:33- AppDispatcher->dispatch() |
1 | 1 | 32 |